A Norwegian review and analysis funded by the Norwegian Competence Center for Gambling and Gaming Research found a significant link between problem gaming and suicidality, reflected in problem gaming’s association with suicide ideation and attempts. “Although gaming for most is a fun and recreational activity, a small minority is expected to experience problems related to their gaming, for instance, conflicts with close ones or impaired physical and/or mental health,” the authors, led by Eilin Erevik wrote. “Suicidality reflects suicidal ideation [thinking, considering, or planning suicide], suicide attempts and suicide which are all characterised by a desire to die,” the authors wrote. “All these outcomes involve a great deal of harm and distress for the affected individual and those close to them, and costly to society.” Problem gaming is defined as any gaming activity that was problematic, excessive, pathological or exhibits similar traits which affect a small minority of people that …